XCOM 2 game director Jake Solomon has said that humanity is “always the underdog” in XCOM 2 during a new interview with iDigitalTimes.
The team at Firaxis is placing emphasis on unpredictability in combat, saying “We want the ability for combat to turn from great to a big challenge, or from a sure-lose situation to snatching victory from the jaws of defeat. That’s important. But I don’t want to be a game of information warfare. I think that it can be perceived as unfair if the information…
Humanity is "Always the Underdog" in XCOM 2
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